Wednesday, February 2, 2011

Access Modifiers (C# Programming Guide)

All types and type members have an accessibility level, which controls whether they can be used from other code in your assembly or other assemblies. You can use the following access modifiers to specify the accessibility of a type or member when you declare it:

public
The type or member can be accessed by any other code in the same assembly or another assembly that references it.

private
The type or member can be accessed only by code in the same class or struct.

protected
The type or member can be accessed only by code in the same class or struct, or in a class that is derived from that class.

internal
The type or member can be accessed by any code in the same assembly, but not from another assembly.

protected internal
The type or member can be accessed by any code in the assembly in which it is declared, or from within a derived class in another assembly. Access from another assembly must take place within a class declaration that derives from the class in which the protected internal element is declared, and it must take place through an instance of the derived class type.


Default Access Modifiers
------------------------
Class:
=====

class sample
{
}

Default Access Modifiers :internal

structure:
==========

struct sample
{
}

Default Access Modifiers :internal

Note:
structure Won't support Protected

InterFace:
=========

Interface sample
{
}

Default Access Modifiers :internal


Enum:
====

enum sample
{
}

Default Access Modifiers :Public



Methoeds,Property,Field
========================
Default Access Modifiers :Private

Ineterface Methoeds
===================
Default Access Modifiers :Public


Happy Coding..........

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